From ATLAS@home: ” ATLAS Simulation v1.20 released:

ATLAS@home

ATLAS@home

Posted: 3 Jul 2014, 18:59:31 UTC

The Boinc developers have provided a new virtualbox wrapper which should hopefully fix the issues seen with endless work units. This has been incorporated into release 1.20. Please let us know if you still see work units which hang at the end of execution. If you have work units like this from previous versions please abort them. Apologies for the waste of CPU time.

Big thanks to the Boinc developers for their help with this problem!

See the full article here.

ATLAS@Home is a research project that uses volunteer computing to run simulations of the ATLAS experiment at CERN. You can participate by downloading and running a free program on your computer.

ATLAS is a particle physics experiment taking place at the Large Hadron Collider at CERN, that searches for new particles and processes using head-on collisions of protons of extraordinary high energy. Petabytes of data were recorded, processed and analyzed during the first three years of data taking, leading to up to 300 publications covering all the aspects of the Standard Model of particle physics, including the discovery of the Higgs boson in 2012.

Large scale simulation campaigns are a key ingredient for physicists, who permanently compare their data with both “known” physics and “new” phenomena predicted by alternative models of the universe, particles and interactions. This simulation runs on the WLCG Computing Grid and at any one point there are around 150,000 tasks running. You can help us run even more simulation by using your computer’s idle time to run these same tasks.

No knowledge of particle physics is required, but for those interested in more details, at the moment we simulate the creation and decay of supersymmetric bosons and fermions, new types of particles that we would love to discover next year, as they would help us to shed light on the dark matter mystery!

This project runs on BOINC software from UC Berkeley.
Visit BOINC, download and install the software and attach to the project.

BOINCLarge


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